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It doesn't scale to fullscreen or the normal html window fully. You can fix this by going into Godot > project settings>display>window>stretch change mode to canvas_items and change aspect to keep

Due to some glitches, I removed the Fullscreen option. (This is my first game ever, I really have no idea how to fix THE glitches)

Thank you very much! I will try it out later!

Also, the screen size is a little weird on my end.

Could you specify the “weird”? Could you let me know your resolution? Also, knowing your browser would be great. That’s a big help! Thanks for helping me polish it!

Music is amazing.

Thank you! I spent a lot of time picking tracks to fit the vibe. So glad you enjoy it!

Very cool game! I feel like the art style is a bit scattered, though.

Sharp eye! To get the prototype running quickly, I used AI for the grid and enemies. I’m planning to replace them with my own drawn assets soon. ​ By the way, the player drone was actually drawn by me! How do you feel about its style?

I like the style of it!

👍😊

Hey Kevthedeveloper, I’ve updated the art style of my game. Check this out if you have a spare time and let me know if you like it!

Cool! The soundtrack is also really nice! The browser issue is gone!