Minesweeper tactics meet risky combo chains — certainty in information, danger in execution.

Feedback is NEEDED!


Quick rules summary

  1. You are a drone in an abandoned energy grid.
  2. Goal: Kill the boss before HP runs out.
  3. Radar shows threat numbers only in front of you (like Minesweeper but only 4 directions).
    • 1 = weak enemy
    • 2 = medium
    • 3 = dangerous
    • 10 = special event
  4. Move → fight automatically happens.
  5. Build combo by killing without breaking chain.
  6. Collect Scrap → upgrade attack/defense or repair systems.
  7. Die a lot. Learn. Try again.

How to Play 

  • WASD / Arrow Keys / Mouse click: Movement
  • Mouse Left-Click: Action
  • Esc: Pause / Menu

The Combo System

  • Keep the Rhythm: Every kill adds to your Combo meter. 
  • Score Multiplier: Higher Combos exponentially increase your combo meter.
  • Execute Combo: Damage the BOSS at once.
  • Skill Ceiling: It’s not just about surviving; it’s about how many enemies you can chain together without missing a beat.

Dual-Core HP System

  • ATK_HP:  The health of your weapon. If this reaches 0, your weapons will malfunction and overheat.
  • DEF_HP: The health of your armor. If this reaches 0, any subsequent hit is Game Over.
  • Target: You can target at enemy's system HP to reduce their threat!

Ability System

Two abilities for now in this Demo. More abilities are in developing!

Ambush: Gain First Strike for next fog reveal.

Overload: Sacrifice 2 energy to gain +2 ATK for 1 round.


Any feedback is super welcome !!

Thank you so much for trying it! Looking forward to hearing what you think.

Download

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Click download now to get access to the following files:

sig_demo_v0.76.apk 31 MB
sig_demo_v0.76_linux.zip 31 MB
sig_demo_v0.76_win.zip 37 MB

Development log

Comments

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(1 edit)

It doesn't scale to fullscreen or the normal html window fully. You can fix this by going into Godot > project settings>display>window>stretch change mode to canvas_items and change aspect to keep

Due to some glitches, I removed the Fullscreen option. (This is my first game ever, I really have no idea how to fix THE glitches)

Thank you very much! I will try it out later!

Also, the screen size is a little weird on my end.

Could you specify the “weird”? Could you let me know your resolution? Also, knowing your browser would be great. That’s a big help! Thanks for helping me polish it!

Music is amazing.

Thank you! I spent a lot of time picking tracks to fit the vibe. So glad you enjoy it!

Very cool game! I feel like the art style is a bit scattered, though.

Sharp eye! To get the prototype running quickly, I used AI for the grid and enemies. I’m planning to replace them with my own drawn assets soon. ​ By the way, the player drone was actually drawn by me! How do you feel about its style?

I like the style of it!

👍😊

Hey Kevthedeveloper, I’ve updated the art style of my game. Check this out if you have a spare time and let me know if you like it!

Cool! The soundtrack is also really nice! The browser issue is gone!